Vintage Camera Tutorial (Part 2)

Vector Vintage Camera Tutorial

 

In the next step to the Vintage Camera Tutorial, we will be using more advanced Illustrator tools. Beginning with the Mesh Tool, then use a bit of Effects, and end with some Gradients. Back to the grind!

 

Select the Mesh Tool (U). Add a Mesh Reference Point to the left side in the middle of the rounded rectangular.

Mesh Tool (U)

 

Create three new Mesh Reference Points along the middle Mesh line approximately 90px apart.

Two row and 3 column mesh tool

 

Using the Direct Selection Tool (A), select the first top Mesh Reference Point. Change the Fill (X) color to #E9D8BF.

Fill (X) color to #E9D8BF

 

Adjust the Reference Point anchors to expand the reach of the color.

Adjust reach of color

 

Select the last Mesh Reference Point at the top and change the Fill (X) color to #767161.

Fill (X) color to #7671761

 

Adjust the anchors to decrease the span of the Mesh color.

Decrease reach of color

 

Choose the Rounded Rectangular Tool. Click anywhere in the artboard to open the options box. Set the width to 350px, height to 220px, and corner-radius to 10px.

Rounded Rectangular

 

In Transform panel, set the middle Reference Point X-value to 275px and the Y-value to 355px.

 

Open up the Gradient panel to set the three colors. First gradient color is #AF9783 and set the top Gradient Slider location at 39%. Add a middle gradient color and set it to #C2B59B with the other top Gradient Slider location set to 62%. The third gradient color should be #A5835B.

Transform and Gradient Color

 

In the Effect menu, choose the Textures submenu option Grain. The intensity should be set at 3, the contrast is 50, and horizontal grain type. Press OK.

 

Set the Stroke (X) color to #000000 with no Fill (X) and the stroke weight to 3px. Choose the Rounded Rectangular Tool. Click anywhere in the artboard to open the options box. With a width of 350px, height of 220px, and a corner-radius of 10px.

Rounded Rectangular Border

 

Set the Fill (X) color to black with no Stroke (X). Create another Rounded Rectangular that is 177px wide by 77px height with a corner-radius of 10px.

New Rounded Rectangular

 

Set the shape at 375px X-value and 198px Y-value.

Transform Shape

 

Using the Direct Selection Tool (A), select the top left points of the shape.

Select Top Left Points

 

Move the points over 36px to the right.

Adjust point to Right

 

Using the Direct Selection Tool (A), adjust the grooves in the shape by moving the anchor to a straight position.

Adjust anchors

 

Set the Fill (X) color to #AD1D26 with no Stroke (X). Create a new Rounded Rectangular that is 26px wide, 45px height, and a corner-radius of 12px.

Rounded Rectangular that is 26px wide, 45px height, and a corner-radius of 12px

 

Set the object X-value to 435px and Y-value to 147px.

Set the object X-value to 435px and Y-value to 147px

 

Select the black shape. Copy and Paste to Front. Change the Fill (X) color to #EAE8E8. With your arrow keys, move the new object 1 key down and to the right.

Move Object

 

With the new object still selected Copy and Paste to Front a new object. Set the X-value to 375px and the Y-value to 198px. Open up the Gradient panel and set the three colors from left to right: #E2DDDB, #808183, #A7A8AA. Bring object to the front (Object>Arrange>Bring to Front).

Gradient #E2DDDB #808183 #A7A8AA

 

Copy object and Paste in Front. Set the width to 160px and the height to 67px. Set the Fill (X) color to #000000.

Copy, Paste in Front, Resize, and Change Color to Black

 

Coming up in Part Three: More Blend Tool and 3D Effect!

 

Vintage Camera Tutorial (Part 1) | Vintage Camera Tutorial (Part 3)